Deployment channels
Pin Agentstrap to a specific Roblox release channel instead of always following production.
Roblox ships several release channels. By default Agentstrap follows whatever channel Roblox itself would use. Setting a deployment channel pins Agentstrap to one specific channel, which is how you test against a pre-release build or deliberately stay on an older one.
Options
| Option | Default | Detail |
|---|---|---|
| Deployment channel | Empty | The channel name to pin to. Leave it empty to follow Roblox's own channel selection. Channel names may contain letters, digits, hyphens and underscores, up to 64 characters. |
There's no fixed list of channels in the interface — you type the name you want. The only channel Agentstrap
knows about by name is production, which is what it falls back to when the field is empty.
Buttons
| Button | What it does |
|---|---|
| Check |
Resolves the channel against Roblox's client settings service and tells you the build it points at. With an
empty field it checks production. A successful check reports the Roblox build version and GUID.
|
| Apply channel | Validates the name and saves it. This one saves immediately — you don't need to press Save afterwards. |
| Clear | Empties the field and applies the empty value, so Agentstrap goes back to following Roblox's own selection. |
An invalid channel name shows "Channel names can contain only letters, digits, hyphens, and underscores (up to 64 characters)." A channel that Roblox doesn't recognise reports "Could not resolve channel '{channel}'".
Which channel wins
Several things can request a channel. This is the order they take effect:
- The
--channelcommand line argument. - A
channel:parameter inside a launch URI. - Your saved deployment channel setting.
- The registry value
HKCU\SOFTWARE\ROBLOX Corporation\Environments\RobloxPlayer\Channel\www.roblox.com. production.
roblox:// link that names a channel, that wins over your saved preference. That's
deliberate — a link should do what it says.
Agentstrap writes the resolved channel back to the registry value so that Roblox's own tooling agrees with it.
What actually changes on disk
Applying a channel only writes one key to Settings.json. The Roblox package itself is then downloaded
from that channel's setup mirror and extracted into the usual version folder, exactly as a normal update would.